Im sure this has been answered before, but I will ask it anyway. I exported my lwjgl game and used jarsplice to create fat jar, simple.
But when runnng my game I get image not loaded exception. Basically textures failed to load. Do I have to make some sort of workaround for this to work? I use slick Textureloader and imageIO for a couple of images which works perfectly when debugging from eclipse. It seems I get exception under imageIO.
How can I get it to work?