I fixed the LWJGL renderer to work again. It has nearly absolute the same code like the JOGL renderer code except the differences gl.bla() -> GL11.bla().
I tested it with the standard camera flight in the Q3 level. It is about 9% slower than JOGL (or JOGL 9% faster than LWJGL).
But one thing annoys me: Doesn’t it support F1-F12 keys?
Marvin