I am stuck with using my moms MacBook Air (2010) for a few weeks.
When I print out GL_VERSION as a string (from java), it tells me openGL is on version 2.1, but I need at least OpenGL 3 to work on my game.
When I downloaded OpenGL Extensions Viewer
It tells me that I am on OpenGl version 3.3.
I did notice, however, that I am on version 3.3 when I am viewing the Core openGL profile. When I read the Compatibility profile, I am on 2.1.
Is there anything I can do to force OpenGL to use the core profile?
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I checked NVidia’s website, but the drivers for this GPU only work on windows machines.
GPU: NVIDIA GeForce 320M 256 MB