LWJGL FMOD binding released

For more info, please follow this link:
http://puppygames.net/forums/viewtopic.php?p=4127

Hi!

You say in the thread you have linked to that the following line should play but on my comp it doesn’t.

java -cp lwjgl.jar;lwjgl_fmod.jar;lwjgl_test.jar; org.lwjgl.test.fmod.StreamPlayer

Here’s the output:

Exception in thread “main” java.lang.NoClassDefFoundError: org/lwjgl/test/fmod/S
treamPlayer

However, if I compile only the StreamPlayer.java file from the source code and run it normally everything works perfectly.

What am I doing wrong?

top stuff dude :slight_smile: !

and yer i’ve been trying to get Jerome to chill on the licence thing- but it seems hes not a hippy like us cool dudes.

macosx version anyone?

[quote]and yer i’ve been trying to get Jerome to chill on the licence thing- but it seems hes not a hippy like us
[/quote]
Which is one of the reasons why I began the project! (that and swig sucks for anything that you plan to maintain in the future… YMMV)

[quote]macosx version anyone?
[/quote]
AFAIK, it should be a matter of some dynamic loading, however fmod doesn’t come with a dynamic header for Mac OS X. I will look into it eventually - I’m just a wee bit busy atm. And I need to get down and dirty with a Mac, which probably is a considerable amount of hours :confused: