[LWJGL] Display Mode Problem

I’m trying to make a basic display in LWJGL and it gets an error

Exception in thread "main" java.lang.Error: Unresolved compilation problems: 
	The method setDisplayMode(org.lwjgl.opengl.DisplayMode) in the type Display is not applicable for the arguments (java.awt.DisplayMode)
	The constructor DisplayMode(int, int) is undefined

This is all I have in my code.

import java.awt.DisplayMode;

import org.lwjgl.opengl.Display;




public class MAin {
	
	public MAin() {
		try {// It makes me add 4 arguments
			Display.setDisplayModeAndFullscreen(new DisplayMode(500, 500));
			Display.setTitle("GAME");
			Display.create();
		} catch (LWJGLException e) {
			
			e.printStackTrace();
		}
	}

	
	public static void main(String []args) {
		new MAin();
	}
}