LWJGL Convert BufferedImage to Texture

How to convert a [icode]BufferedImage[/icode] into a [icode]Texture[/icode] in LWJGL? I have managed to create a display and draw some QUADS on it.

How many times
must this question
be asked until
someone finally
GOOGLES IT?!

Whilst I fully agree with @ra4king, I would suggest the LWJGL wiki for information about LWJGL. In fact is has a lovely example.

BTW - I actually tried googling it, I got sent to this post.