LWJGL bug: Duplicate enums in GL43

Hello.

The latest nightly LWJGL version contains duplicate enums in GL43.

GL_TEXTURE_1D
GL_TEXTURE_1D_ARRAY
GL_TEXTURE_2D
GL_TEXTURE_2D_ARRAY
GL_TEXTURE_3D
GL_TEXTURE_3D_ARRAY
GL_TEXTURE_BUFFER
GL_TEXTURE_COMPRESSED
GL_TEXTURE_CUBE_MAP
GL_TEXTURE_CUBE_MAP_ARRAY
GL_TEXTURE_RECTANGLE

I’m not sure this is an exhaustive list. Preferably you’d want to develop a script which detects duplicates and only keeps the one in the oldest OpenGL version.