LWJGL Alpha + Sphere problem

I’ve got it working, but I’ve got a problem that persists…

There is a sphere behind it with an alpha of 100% (1.0f), but it has an alpha of 75% (0.75f). It occurs at any alpha level. I’m using the Sphere from org.lwjgl.util.glu.Sphere

It works properly when inside of the sphere, but not when outside. Ideas? If you need any other information I’ll be happy to share.

I found out it’s caused when you cull the interior faces from the Sphere, in conjunction with using Alpha layers. I’ll just find a backdoor for what I need. :slight_smile: For the most part, solved it myself.