LWJGL 3D and Raycasting

Hi everyone. I know there are a lot of guys around here that are a lot more experienced than me.

I wanna know are there any good LWJGL 3D tutorials, also raycasting tutorials ( like prelude of the chambered ) out there ( or does anyone of you make them ) ?
I know raycasting is old, but I’d like to learn it anyways, just so I know how to do that :slight_smile: .

For 3D with LWJGL, you want to learn OpenGL. This is a good tutorial that teaches modern OpenGL 3.3. However, the code is in C++ so here are the Java + LWJGL ports.

As for raycasting, I strongly urge you to forget about it. There is no point in learning it, other than just for fun. If you stubbornly still want to, you’ve got Google at your disposal :slight_smile:

btw raycasting in a shader is used in many, many techniques and effects nowadays

Thanks everyone, seems like I’ll forget raycasting :slight_smile: