Thanks!
My game is only 2d, and I’m targeting very broad, very old specs. I have, for example, a computer from 2009(!) that only supports OGL 1.4 apparently. Though I’m just going for 2.1 or something so I can use fragment shaders, unless I have it in me to try and mess with extensions to get those working on 1.4, too.
Would I benefit at all from moving to the new LWJGL?