LWJGL 3 - Frequent crashes

Hi, this post is to notify you guys of frequent crashes that I’m experiencing with LWJGL3 Nightly #23. I’m running it on Mac OS X Yosemite 10.10.1 with Java 1.8u_20


/Library/Java/Java... com.shc.silenceengine.tests.TrueTypeFontTest
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  SIGSEGV (0xb) at pc=0x000000010a7d226a, pid=1518, tid=1811
#
# JRE version: Java(TM) SE Runtime Environment (8.0_20-b26) (build 1.8.0_20-b26)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.20-b23 mixed mode bsd-amd64 compressed oops)
# Problematic frame:
# V  [libjvm.dylib+0x2f926a]  jni_NewLocalRef+0x64
#
# Failed to write core dump. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again
#
# An error report file with more information is saved as:
# /Volumes/Data/Java/SilenceEngine/hs_err_pid1518.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.sun.com/bugreport/crash.jsp
#

Process finished with exit code 134

Here’s the full log file. http://pastebin.java-gaming.org/2f04819551510

This is occurring every time after I call [icode]glfwTerminate()[/icode] function. Dunno what’s the issue, but it works fine with previous nightly.

Thanks.