Exception in thread "RenderLoop" java.lang.Error: Unresolved compilation problem:
The method glCompressedTexImage2D(int, int, int, int, int, int, ByteBuffer)
in the type GL13 is not applicable for the arguments (int, int, int, int, int, int, int, ByteBuffer)
Where did that one go?
its still there - you’re just passing an argument too much?
What did you upgrade from ?
The old imageSize argument is now computed from data.remaining(), so there’s one less argument in rc1 compared to beta4.
- elias
I’ve done a quick check. No problems here. PBuffers/contexts ok (win32).
Nice work indeed.
Mik
What are the Innovations in this version compared to 0.9? Has it become faster?
Marvin
yep, more than time to update, Marvin.
It won’t be any faster, just even more bug-free and reliable and complete.
Cas 