LWJGL 0.9 has been released.
stuff changed from 0.89 of the top of my head:
- bug fixes
- setGrabbed support for grabbing cursor, or showing OS cursor
- Software OpenGL support via flag (mental note, document these)
- win32 cursor animation (still only 1 bit cursor transparency on win32, will fix soon)
- input now accumulates over multiple Window.updates
- more extensions
- automatic read of input, now you only need to call Window.update
Please follow: http://64.5.48.50/forums/viewtopic.php?p=3810 for comments on the 0.9 release

