I’m implementing my Occulsion/View Frustum Culling on LWGL, but I can’t seem to figure out how gl.getFloatv works.
It returns ints, which I believe connect somehow to Matrix4f and the float values m04 and so on.
Now my problem is, is there any way to load from getFloatv directly into Matrix4f? I can’t figure out how those ints in the docs work, and I scanned through all the significant documents and found nothing. Chman’s site seems to be down.