Ludum Dare + libgdx - Come Get Some!

Hi there,

Ludum Dare 20 is bound to happen this weekend. I thought it would be the ideal oportunity for any interested person on here to check out libgdx (ya, the GC site rocks, i know!) and use LD as a kind of testing ground to check out the framework. Added benefit: cross-platform (Win, Lin, Mac, Android), Java or Scala, quite a bit of functionality and you can get a free copy of “Beginning Android Games”. More info at http://www.badlogicgames.com/wordpress/?p=1801

Ciao,
Mario

I’ve decided to try it out since it looks like it could be really useful, i haven’t tested it’s capacity quite so much as i have wanted though due to trouble getting the ADV working, but im defo gonna dig more into this once i can get the ADV operational :slight_smile:

EDIT: I managed to get my Android virtual machine working, this libgdx stuff is pretty fun to play around with! Im defo spending the night awake playing with this :smiley: Thanks :smiley:

The point of libgdx is to not having to use the emulator :stuck_out_tongue:

I know, i just wanted to see if the code behaved the same way in both environments, which it did so im kinda ditching ADV now :smiley: (it won’t even run on my laptop xD)

I have considered buying that book of yours since android app development was kinda fun, but i gotta wait until the end of the month since i recently ordered 2 books xD