Ludum Dare 20 in... soon!

Ludum Dare’s 20th 48-hour game coding compo is this weekend!

http://www.ludumdare.com/compo/

I’ll be taking part (my last one was LD13 about two years ago!), anyone else planning on entering?

I’m trying to code this stupid idea I got on the theme :confused:

Wow, that was epic. What time is it now? Oh, silly time. :smiley: Anyone else manage to finish?

Looks like there was 298 entries this time, which is huge and awesome. All the completed entries are over here: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview

I’m going to check them out later, but first sleepy time…

300 entries now :slight_smile:

I wasn’t able to make anything in time. I’ll try to aim for the Jam but that’s not likely :frowning:

I started on sunday, had two runs (6 hours plus 7 hours) and fininshed in time. Not exactly super impressive but there’s only so much you can do in 13 hours.

Ratings Page + Download + Source
Post Mortem with Timelapse

That is all. (also, libgdx ftw!).

badlogic i like it, neat game idea!

the source .zip is actually .class files. Could you put the .java plz ?

Fun game and nice idea to use the cube that way :slight_smile:

Updated the zip, me silly exported a jar instead of the project itself…

I liked it, though I am not sure, it seemed slow/laggy on “letting go of control of the block” or if you had recently controlled the block, trying to get ahold of it, before timeout?

Good game!
I think you could continue to work on it, polish it up a lil more and make some more levels. It’d be a good game!