Ludum Dare’s 20th 48-hour game coding compo is this weekend!
http://www.ludumdare.com/compo/
I’ll be taking part (my last one was LD13 about two years ago!), anyone else planning on entering?
Ludum Dare’s 20th 48-hour game coding compo is this weekend!
http://www.ludumdare.com/compo/
I’ll be taking part (my last one was LD13 about two years ago!), anyone else planning on entering?
I’m trying to code this stupid idea I got on the theme 
Wow, that was epic. What time is it now? Oh, silly time.
Anyone else manage to finish?
Looks like there was 298 entries this time, which is huge and awesome. All the completed entries are over here: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview
I’m going to check them out later, but first sleepy time…
300 entries now 
I wasn’t able to make anything in time. I’ll try to aim for the Jam but that’s not likely 
I started on sunday, had two runs (6 hours plus 7 hours) and fininshed in time. Not exactly super impressive but there’s only so much you can do in 13 hours.
Ratings Page + Download + Source
Post Mortem with Timelapse
That is all. (also, libgdx ftw!).
badlogic i like it, neat game idea!
the source .zip is actually .class files. Could you put the .java plz ?
Fun game and nice idea to use the cube that way 
Updated the zip, me silly exported a jar instead of the project itself…
I liked it, though I am not sure, it seemed slow/laggy on “letting go of control of the block” or if you had recently controlled the block, trying to get ahold of it, before timeout?
Good game!
I think you could continue to work on it, polish it up a lil more and make some more levels. It’d be a good game!