Ludum Dare 14, a 48-hour game programming competition, is coming up (next weekend, April 17-19):
I’m planning to join if I can find the time. I hope to see some of you on the LD blog!
Ludum Dare 14, a 48-hour game programming competition, is coming up (next weekend, April 17-19):
I’m planning to join if I can find the time. I hope to see some of you on the LD blog!
looks like good stuff, I’m also intending to enter this time round. let just hope it gets a good theme.
I’m entering this one. ;D
I’m entering. =)
So much for me winning.
you guys are probably heading out soon, well GL ;)!
It starts in just over 4 hours. That’s 8 PM PST.
its started and the Theme for the competition is “The Advancing Wall of Doom”.
And I changed my mind. I just moved and don’t want to be inside all weekend. Oh well. I have a really cool game idea too.
you probably missed some fun coding
I code (at least) 40 hours a week on games as it is. I haven’t worked on my own game in months, because I just get burnt out.
I guess that is probably a good reasont o skip.
I lied. I spent about 8 out of the 48 hours making a game, that way I got the best of both worlds, although the game isn’t very good because it needs a ton of balancing. I’m busy al today, so that’s the final build.
http://www.ludumdare.com/compo/2009/04/19/too-heavy-for-re-entry/
Much, much, better than mine.
Lovely. Runs at 50Hz on Mac Powerbook A4. The animation when you get crushed is most amusing. The squishing sound effect was great.
What are the keys to move the player? I thumped most of the keyboard!
I tried again and it worked this time - weird. Happy now! - got to Level 5 but struggled to herd bunnies on to the carrots on time!
I’m also done! I’m not quite happy with the gameplay (it’s a bit repetitive, I’m afraid), but I’m more or less happy with the visuals of it. I guess I prioritized wrong this time
The above version includes one missing line of code that was accidentally excluded from the final competition version (it shows the level screen between levels). The final competition version and a zip download can be found in the final game post.
Screenshot:
Good job Markus and Morre, both games are pretty clever.
Yours is also quite good, Morre. I found Markus’s more fun but yours was more interesting and unique.
Well, I’m quite new to both these and to java game development, but I’ve managed to finish a game too:
-Ido