Hey,
I’m wondering if anyone can give me a hand looping an OGG file with the VorbisSPI WITHOUT loading the file into memory as a byte[ ]. So far, I can loop it as a byte[ ] by extending the ByteInputStream to be a loopingByteInputStream…but that only works if the samples are loaded into memory…and as we all know uncompressed files in memory takes up alot of space.
Any help would be appreciated
~J~