I’m looking for some advice/point me in the right direction. Basically I’m trying to go from building a shape using a VAO/VBO where you directly specify all the information, and migrate the code to a place where I can specify the positions/numbers of shapes dynamically.
So here’s some of my current thoughts at the moment:
Seems like each shape instance needs to have its own buffers and reference to the VBO id
Not sure about the VAO do I need multiple VAO’s?
I’d like the shape to initialize it’s own buffers and fill them at the appropriate times.
Looking for some direction on the next step, any help is much appreciated