So I’ve written a few things in lwjgl mainly my renderer and a fairly basic shader that supports cob transformations on the gpu however I am looking for a detailed lwjgl tutorial that isn’t ultra complex (mainly focusing on its OpenGL features ) . I’ve found a few however they are either extremely specific and give pure code without really explaining it or they just lack details. It would really help.
You should be looking for Opengl tutorials instead of LWJGL tutorials. They are more prevalent and will delve deeper into Opengl. Also, take a look at the Opengl docs to learn about specific functionality.
Ok thanks ill have a look.