Hi everyone, Okay so i will start, i participated in my first Ludum Dare during the weekend, my entry was not great… this isn’t really what i am trying to ask.
So i made a promise to myself at the start of this year, make a Java game without the use of any libraries exception being Java’s standard API. So now that the year is at its end i am stretching and crackling my fingers to get this “game” done.
and its called NiroshidoRPG (very creative name!)
So let me review what i have done, nothing really, the game loop is far from pretty, effecient, good but its a loop so i suppose thats a good sign. The game accepts keyboard input, i suppose thats good.
So what is it i am trying to get to, well you see, i respect this community and with that, by extension i hope that people will review my code, analyse it and offer recommendations on improving my approach.
Now a few things, yes the code is lacking, its pretty much a rectangle that moves left, right, up and down, but it isn’t cleaning up after it moves. There is nothing else, but i wanted you to express your opinions before i go further with the development, as i am not the brightest lunch in the toolbox