I, for various reasons, changed the name of the class where my boot call is made and now I get an error when launching the server: Invalid Class Exception: local class incompatible, stream class versionUUID = ######77, local class versionUUID = ######44. flolowwed by a bunch of errors, then it appears to load the game. Client will not connect though… Any thoughts?
dang…wnet to known issues thinking it would be mentioned there and not in a FAQ. Then read the FAQ and came here to say “got it” and you beat me here… LOL
anyway, thanks…manual clear of object store did the trick and I will use the FAQ suggestion from nwo on.
M
Its a good idea to follow that.
HOWEVER that only works for changes to the class definition. if you change the actual class FQDN (change the class name or the package its in ) you will have to clear the object store.