Hello,
I was wondering if anyone had any success in implementing a way for a person to host a match/lobby behind a router without having to manually portforward? I’m not looking to have all user connections be routed through a server, but rather let the gamer host their lobby on their own internet, and have people connect directly to the lobby that they would be aware of through an HTTP-based matchmaking system.
Is there any way or anyone that can guide me on how to port hole punch (I believe is what it’s called?), I’m using Kryonet for my networking.