I would like to load a .gltf file (Located in a zip file, with other files like .bin and .png, for mesh and material) using java with LWJGL.
I have already tried assimp library provided by LWJGL, but it does not seems to handle gltf format.
I have found this, but not tried yet :
Is this library the best to handle .gltf files in java ? Or is there other ones ?