Loading frames from an MPEG format movie

I want to create (among other things) a program that overlays a movie on top of an animated 3D figure. Can I load individual frames from an MPEG movie into separate BufferedImages?

hmm, I remember a post in the shared code forum that loads all sorts of formats and maps them on a quad

http://www.java-gaming.org/forums/index.php?topic=9219.msg77488

There is also a NeHe tutorial about loading frames from an AVI format: http://nehe.gamedev.net/lesson.asp?index=07

I have great interest in that matter as well so please let me know when you made some advances… :slight_smile:

Johannes

Thanks for the advice… Actually it’s for my local high school’s track and field team, so that they can take a real movie of one of our runners, jumpers etc. and see how the video lines up with a 3D figure whose movements are mathematically perfect.