Hi guys
do you know same good library that can load and render obj wavefront file using jogl?
thanks
man, thanks for your answer but is not what i’m aspect
i’m able alone to make a simple Google search as all the human bean with fingers internet and keyboard
I will try to be more specific
1)guys is there someone of you that use same libraries to load and render obj wavefront file
2)related to the libraries that you used, what is the experience that you had using this libraries?
high value functionality?
back side?
limitation?
thanks
the thing is this:
- you don’t really need a library to load the simple OBJ format
- a library won’t help you that much
-
the OBJ format is really simple to parse. You can do a simple loader in one small class without using some über-difficult code.
-
everybody is rendering with OpenGL a bit different and has different classes/datastructures to hold a model. So a library would not help you that much, because you would have to convert it your representation anyway.
-
you could of course use an engine which handles models/sceengraphs for you and which can also load and display a OBJ model, but I guess this is not your intend.
If you just want to take a look at some code to get you inspired, you can take a look at my implementation on github. I wrote this some time ago, it may not be perfect and maybe not applicable for you, but perhaps it gives you some clues.
PS: it is code from my bigger “engine”/render framework