Does anyone have any good tutorials on loading a Tiled map and setting it up in the game? I’ve been searching around, but not sure i’ve found the right information as I know this has been changed recently. I found the page on the LibGDX wiki but it doesn’t really explain it. It just explains components of the map. I’m working on my Pacman game.
Do I have to use the texturepacker if I loaded my tileset as a full set?