First of all: the return of endolf gives me hope, I’m hoping for some guidance 
I just couldnt let the old JInput version be… I like the way the Axis class work and i.e. how the game characters move based on this, so:
Been trying for 3 days to load a native library file, dxinput.dll (yes from an older JInput version), to make my game work with gamepad support.
That is, when running the app as a JAR; in NetBeans all functionality is there. I’ve totally given up on loading the dll from within the JAR (from a “lib” folder), but I even fail to load it in any way; with an absolut path, say “C:/Test/dxinput.dll” using the System.load() or System.loadLibrary().
The files I’m using are these:
jinput.jar
jutils.jar
win32-x86-directinput-plugin.jar
linux.jar
linux-eventinterface-jinput-plugin-0.1.jar
dxinput.dll
libjinput.so
libLinuxEventInterface-i386.so
Please, I NEED help with this, how do I make this work?? :-\
Thanks in advance!
/ Anders
I’ve had to do this with almost every java library I"ve ever used (Jogl, Gstreamer, etc.)
; what’s the problem if he’s already got it working?? Well, I really really would like to work with the old Axis class I have in my current code. It’s just a question of loading the DLL for that version…