So if I’m reading that right, the branch the player is attempting to move into with “suck” him in a bit, to help him
transistion into the new corridor?
Yes. Some games use some friction for the sliding part, but I wouldnt use it in this case, because it isnt a 1:1000 thing.
If that is the case, then there’s got to be a point where pressing right just means you don’t move at all since
there is a wall there[…]
Yes, if the center point is next to a wall nothing would happen. (Imagine its some diamond shaped thingy.)
And well… usually the animation, which matches the wish direction is displayed. Eg pressing right will always show that walk right animation… even if the proxy makes the player move up or down or not at all.