I wasn’t sure which version was the latest release, so I went with version 1.1. This is really well done and quite pretty. You can tell it’s true to the original, but I must admit I wasn’t very good at it! Keep up the good work, this is obviously a labor of love.
It is not really a new related to Lionheart Java Remake, but, anyway, it is about the LionEngine, which is now as version 2.
You can download it here: http://www.b3dgs.com/v5/page.php?lang=en§ion=lionengine
It also contains the source of the current progress on Lionheart Java Remake using my engine. (in demo.platform package)
About Lionheart, I added the collision between the player and the monster.
You can now hit them. If you attack them from the top, it will make the player jump a little bit, killing the monster.
Also, monsters can now walk around the map, depending of the height and slopes.
That is really cool. Core blimey the Warcraft I bit of the video made me feel nostalgic.
I love the parallax scrolling from Lionheart.
Not wishing to risk the ire of the mods here, but this might get good feedback in the FreeGameDev forum which is FOSS-dedicated.
Btw, how come you don’t use a host like Sourceforge or Github or Google Code?
If you have a server already, why not host everything on there.
A free service might delete your stuff at any time or be down or whatever.
It is my experience that far more projects get lost on personal servers than they do on the free services you deride. Nobody forgets to pay a monthly fee and lose the service, nobody suffers a hard drive failure and has no backup, redundancy means outages are rare, and when there are outages a team is on hand to fix them.
Sourceforge has been up since 1999. It is pretty reliable.
Héhé, no; i don’t use any public service.
All in case, I can do it by my own
Sorry if Lionheart Remake development is so slow, but I first want to improve my engine, in order to make STR development easy.
I may create a new topic about Warcraft Remake…
Hey,
Since my LionEngine is now updated (3.0.0), and as I’m now working on the next one (4.0.0) which will include an HackNSlash API; I decided to continue my remake of Lionheart using my LionEngine at the same time. And as a first new, I added the SC68 player in my engine ! (ok, it is only available for Windows, but I will try to make it work everywhere).
More will follow…
Hi,
Just a short message to say that there are some progress on my engine.
Current result for Lionheart Remake:
Independant gravity for each monsters, able to jump in order to avoid obstacle
http://www.b3dgs.com/v5/projects/lionheart_remake/java/1.png
http://www.b3dgs.com/v5/projects/lionheart_remake/java/2.png
hq3x filtering (click to enlarge view, in order to see the hq3x effect):
http://www.b3dgs.com/v5/projects/lionheart_remake/java/3.png
bilinear filtering:
http://www.b3dgs.com/v5/projects/lionheart_remake/java/4.png
I also finished to port my SonicArranger lib, in order to make it work for both Windows & Linux (available inside my engine).
To use it, it just need a quick instantiation, and after, it is like playing a simple MP3, but with the true sound from the past
I will try to release a demo later…
Enjoy your last days of 2011
Hehe, just a quick sentense to say that my engine is now Applet compatible !
So, be ready to see Lionheart running in your browser
Here we go !
Play: www.b3dgs.com/v5/projects/lionheart_remake/java/game/
Java 6: http://www.java.com/en/download/
Keys:
- Arrow keys (menu choice & player moves)
- Control key (menu accept & player attack)
- Space to enable/disable god mod (free fly with mouse)
- TAB to show FPS + coord
Don’t check the game itself, but the Applet features in priority (is the music working ? with its true Amiga quality ? what about the sound fx ? the frame rate ?)
Thanks in advance for your tests !
Java 7u2, applet is frozen. I see the main menu but no keys work :S
I had no problems, really nice!
Other than getting absolutely destroyed by every enemy! Attacking is so difficult with that set up… was that how it used to be? Maybe I just need to get used to it
I updated the link, so you can try again to see if it is working !
I still have troubles with the SonicArranger with my other computer… I don’t know why (but not crash, just no music; its fixed)
Tested on:
-> WinSeven (Firefox + Explorer + Chrome)
-> Linux (Firefox) (from vmware, but its the same)
I fixed the music, the focus and the loading problems.
http://www.b3dgs.com/v5/projects/lionheart_remake/java/game/index.html
The v0.0.4 is out !
You can play the embedded version, or download the offline release (or play the offline release from the page, in another window, which will allow you to turn filters on)
Keys can be customized in the “menu options controls” (they are saved !)