Linux - Is there any Linux java developers ?

Huh? Judging from the “preferred OS” thread, you don’t use a Linux distro, therefore, seriously, what the f**k do you know? As I stated in that thread, I’ve had more problems with drivers on Windows in the past. I haven’t had a problem with any hardware on either system for years now.

In a slightly OT note, Nvidia just lost a Chinese market contract worth at least a quarter of a billion dollars because they wouldn’t open-source their driver. I wouldn’t be surprised to see a change in Nvidia’s approach to open-source in the near future if it continues to affect their bottom line.

Lawl wut? Have you actually tried to run Linux with an AMD card recently? Works just fine for me. I’ve currently got Win7/Ubuntu 12.04 and don’t have any problems. Also ATI at least tries to help, Nvidia just outright won’t. Unless I’m misinterpreting.

EDIT: Also, to be fair, AMD can’t really write drivers that work all that well on Windows :stuck_out_tongue: the last few releases have all had problems for some people (mostly crossfire I think?).

Actually the proprietry AMT/ATI drivers are a complete PITA. But there are open sourced versions of the same which work better.

Cas :slight_smile:

I am… confused… It really looks like nVidia did a bad job there. I do agree with ra4king, having a NVidia card with linux makes your life better. The ATI/AMD drivers were the worst drivers I have ever seen. They don’t tell me the OGL version the card actually supports, they work really slow.

But switching to the propretary NVidia drivers made my games run about 2-3 times faster then with the noveau drivers (the open-source ones). Also, NVidia spends very much time into OpenGL development, which is indirectly a support for linux?!?

I’m so confused… ??? :persecutioncomplex:

If you find that confusing - NVIDIA joined the Linux Foundation earlier this year! ???

EDIT:

Not true. Install the Catalyst control centre GUI or use fglrxinfo on the CLI and they’ll tell you the OGL version support.

They didn’t for me. They said I had support for version 1.4, but my card said to me, I would have support for 2.1, and even on windows GPU-Z said that too.

Surely that’s down to what version the driver supports as much as the card.

As someone who is really using “newer” GPUs from Nvidia and AMD… They are at the same level. Nvidia has problems with VSync sometimes, they fixed it a little with version 302 but it could be definitely better. The older version of the driver 295.xx (Ubuntu is shipped with 295.40) had also a performance problem for some GPUs.

AMD has the same problem with VSync, their drivers can’t really handle it and they can’t fix it. The funny thing is that the open source driver has excellent VSync support but the 3D performance is bad. But at least there are no performance holes in some versions as with Nvidia.

Both GPUs are “stable” for me, I don’t have any crashes or freezes because of them. They also have the same 3D performance as the Windows drivers for me.

Marketing gag because of Tegra. They need to promote it for Android.

I can’t figure out why 99% of the driver code isn’t completely common between all OSes.

Cas :slight_smile:

I’m not seeing any issues with my GT430 on Ubuntu 12.04.

Yeah in that thread I’m more biased towards Windows 7, but I actually do use Linux a lot :smiley:

Also, you misquoted me, I said almost. I do know Linux works on almost all hardware, but that’s mostly because of generic drivers, if I’m not mistaken.

Sorry, I didn’t mean to misquote you, although even if I had quoted you correctly, the comment would have still been utter rubbish. You even say as much here - “Linux works on almost all hardware”!

Interesting side note, there seems to be a general push in the direction of generic drivers, which is good for everyone. I was pleasantly surprised when sourcing some webcams for a recent interactive project that Microsoft specify that webcams must be class compliant to be certified for Win 7. Not often you can thank Microsoft for improving hardware support on Linux! :slight_smile: