Hi folks,
i have some problems porting a swing based gui application to jogl and hope you can help me.
The app displays two GLCanvas objects that share the same OpenGL context (GLDrawable).
As soon as i try to initialize/add a third GLCanvas object a “Unable to set pixel format” GLException is thrown.
This always happens at the third GLCanvas i try to add, regardless of the order in which i initialize them. I tried to deactivate some of the gl caps (hw acceleration, dbl buffering…) but without success.
Is this a limitation of jogl?
Or maybe i’ve done something wrong.
Please let me know if you have any ideas
and thanks in advance,
nop nop nop…