Hello
Sorry if this was discussed but I haven’t found any information on this. Currently I’m working on building model loader. After considering few file formats my company decided to use .x3d. Application should be started directly from internet using java web start so we want to keep it as lightweight as possible. We are using “pure JOGL”. I downloaded xj3d, checked the tutorials and the examples but unfortunately I haven’t found any information how to simply extract geometry information (vertices coords., normals, materials, lights etc.) . There are examples how to do it in AV3D & Java3D but they are a little help as I’d rather not use AV3D/Java 3D. Is it possible using Xj3D? If so, could you show me how ? Of course I could write my own parser but firstly why re-inventing the wheel and secondly I’m in a hurry…
Thanks in advance
EDIT: After spending last weekend on Xj3D javadoc documentation and Xj3D sources I think I’ll be able to write it 8). I’ll post when I finish that loader…