Lightweight Java Game Library Alpha 0.3 Released

Get it at http://java-game-lib.sourceforge.net/

Fixed annoying crash bug when determining extensions. Please have a go with the batch maths ops to see if they work.

Cas :slight_smile:

Very cool, I’ll give it a run through at school this week.
Now hopefully it will run on their NT systems. :slight_smile:

Cool ! i’ve been waiting that for a long time ! ;D

A new release is pending again! - I have some joystick stuff that is almost done, but time hasn’t been on my side lately…

Speaking of… I simply can’t find some cheap (5$-10$) gamepad at the local supermarket - it is annoying the hell out of me!

If anybody has a controller and a bit of time (should be rather simple to do, especially if continuing from my joystick code) please mail (brian@matzon.dk) me!

and this is for all platforms! - again speaking of… we need someone to look at a version for Linux…

Yeah it works on NT. Anyways regarding the code demo on java-game-lib.sourceforge.net someone should get around to checking that the wgl extension gl.wglSwapIntervalEXT(1); exists before calling it, and add a GLU object, which is somehow used but never actually created.

Now for some fun.

  • Tristan