Get it at http://java-game-lib.sourceforge.net/
Fixed annoying crash bug when determining extensions. Please have a go with the batch maths ops to see if they work.
Cas
Get it at http://java-game-lib.sourceforge.net/
Fixed annoying crash bug when determining extensions. Please have a go with the batch maths ops to see if they work.
Cas
Very cool, I’ll give it a run through at school this week.
Now hopefully it will run on their NT systems.
Cool ! i’ve been waiting that for a long time ! ;D
A new release is pending again! - I have some joystick stuff that is almost done, but time hasn’t been on my side lately…
Speaking of… I simply can’t find some cheap (5$-10$) gamepad at the local supermarket - it is annoying the hell out of me!
If anybody has a controller and a bit of time (should be rather simple to do, especially if continuing from my joystick code) please mail (brian@matzon.dk) me!
and this is for all platforms! - again speaking of… we need someone to look at a version for Linux…
Yeah it works on NT. Anyways regarding the code demo on java-game-lib.sourceforge.net someone should get around to checking that the wgl extension gl.wglSwapIntervalEXT(1); exists before calling it, and add a GLU object, which is somehow used but never actually created.
Now for some fun.