Currently I’m working on a Lightwave (LW in short) importer for Xith3d.
For my hobby game project it’s OK to load basic models and the importer is tailor-made for such small needs. The focus is on loading the models in order to use them in an own game.
However, maybe the importer could be useful to others, too, so the poll. It’s not ready yet and it’s not very fast.
{Edit} What’s there and what’s missing please see the thread URLed below.
PS: In case you think “why another Xith loader?”: Well, many well known geometry based model formats like 3DS, ASE, OBJ, etc, are dead formats which means their limits will never be fixed, eg multi-texturing. Add to this bad documentation usually.
LW on the other side uses a geometry based format being live and kicking. With good documentation (except Lws). Well known convertor tools write LW files quite happily. Oh, and Doom3 is being modeled with LW, too. 
and I predict I’ll have to concentrate on the things I need.
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