Lighting whoes

Hi,

I’ve done lighting in my game, thus if you place a lamp, area around it is lit up (basically adjust the colour on each block near the light, further block away, less light it gets). Now, I’ve
got day/night cycle in my game and what I’m doing is setting the blocks in the game to multiply its r,g,b value by the day/night cycle float value which ranges from 0.0 to 1.0f. Problem
with this is, if there are any lamps been placed, the blocks near the lamp will adjust colour due to the day/night value. I guess what I need is to see if block is near lamp, and if so, don’t use the day/night float value - does this sound reasonable?

Hope the above makes some sense?! ;D

Thanks