Lighting doesn't work properly

Hello forum,

I have a model in a world, which has a perfectly uv mapped texture, with a normal but. But the light works on all sides perfectly, except for the front faces. Everything on the front of the model, seems to be always be bright, even if there isn’t any light. The rest of the model is perfectly lit if needen and dark if there is no light. Is there anyone who can help me?

Please, does anyone know something what could help me?

you can take a look at the vertex ordering. The should normally be ordered counter-clock-wise.

Provide pictures and code. Without them, I don’t see how you expect to get any help.

I’ve already found the problem. I remade the model and everything works fine now. I don’t know what was wrong with my first model, but it doesn’t matter anymore.