Hia guys.
More questions from the stoopid noob.
I have been playing around alot with light for the last week. Light beeing so damn important and making things go from dead and booring to alive and kicking I need to learn alot about light effects.
What I have done so far is that I have been using PointLight that comes from one corner of the univers and lights everything. This creates nice shadows ony my asteroid fields. With different collors to the Ambient light it starts to look really nice.
Though I have a few questions about other effects and how to make them.
- Light comming from within spheres and cylinders. I would like to create glowing spheres to create blinking lights on stations, ships and other objects. Ive been playing around with this placing PointLight into a sphere and making it transparent but somehow this doesnt work for me. Next step is to do same thing with cylinders to create laser beams. My idea is here to have a very think cylinder and to get it to glow to make more atmosphearic laser shot effects.
Anyone know how to do this (make shapes glow) or have sample code?
- Lens flares. To create light sources that represent the star(s) in the system Id like to use glowing objects that create a lens flare. This I have no clue what so ever on how to do. Any advice?
Thanks in advance.
Tex.