[LibGDX] Where to start?

Hi, I’ve been working with slick for like 3 years and I think it’s time to try LibGDX. So I started to read tutorials but it seems that LibGDX has changed recently and there is a lot of comments saying that the tutorials needs to be updated.

So is there an updated tutorial on how to use it? Also, my game is quite big so it would be better if that tutorial give tips on how run a quite big game, smoothly. :slight_smile:

Thanks in advance :smiley:

Edit: is this one https://github.com/libgdx/libgdx/wiki/A-simple-game good enough to go through?