Not sure why I did not see it before, but I finally noticed all of the utility classes packed into com.badlogic.gdx.utils as well as the math and physics packages. I was curious if people have used these classes and what their impressions were, specifically around the collection classes.
I could see myself switching over to the libgdx collections, specifically for maps and sets. I know it’s good to avoid premature optimization, but if there are ready-made classes in a library I am already using, then why not use them?
I know the answer to my question is (1) if what you’re doing works well enough stick with that and (2) try it for yourself and see; but I was curious what other people’s experience has been.