Hello,
When i render my map with the option of 1 / 32f on the unitScale. Map goes to small.
My current camera setup.
camera = new OrthographicCamera();
camera.setToOrtho(false, 30, 20);
camera.update();
Thanks.
Hello,
When i render my map with the option of 1 / 32f on the unitScale. Map goes to small.
My current camera setup.
camera = new OrthographicCamera();
camera.setToOrtho(false, 30, 20);
camera.update();
Thanks.
Just a quick googling for “UnitScale libgdx” brought this: http://gamedev.stackexchange.com/questions/108040/libgdx-issue-with-unitscale-for-tiled-and-box2d
Looks like that may be relevant.