What is the easiest way to stop an OrthogonalTiledMapRenderer from rendering specific tiles in real time? And is there a way to add tiles to the TiledMap on the fly as well? Thanks in advance.
What is the easiest way to stop an OrthogonalTiledMapRenderer from rendering specific tiles in real time? And is there a way to add tiles to the TiledMap on the fly as well? Thanks in advance.