Hi,
I’ve generated a map of 2000x1000 tiles (tile size 32x32). The map is scrollable in all directions (I only draw what the camera sees).
I want to use perlin noise to generate heights for my tiles, such as this ascii example:
G - grass, D - dirt, S - stone
G GGG
GGG GGGGGG GG
GGGGGGGGGGGGGGGGGGG
GDDDGDDDDGGGGGGGDDG
DDDDDDDDDDDDDDDDDDDD
DDDDDDDDDDDDDDDDDDDD
DSDDDDDDDSDDDDDDSSDD
SSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSS
How do you apply perlin noise to achieve such a thing like the above?
Any advice is appreciated,
Thanks