LibGDX - OUYA app closes immediately (how to detect errors?)

Hi,

OUTDATED----------
I am trying to get input from a controller in LibGDX, but in the class InputListener implements InputProcessor I don’t get any calls from the controller buttons, only from keyboard/mouse…

Also I searched on the internet for this, and there I see classes like Controller and Ouya, but these classes don’t exist (my libgdx version is 1/2 weeks ago updated, so thats not the problem)?

EDIT:
I got my OUYA and I like it! :smiley:

Ok, so I thought, lets try my game on the Ouya, builded an apk-file, installed it on the Ouya, and opened it… I didn’t see anything, it closed immediately…
I added the needed jars and I selected the jar in Order and Export (eclipse/java build path) also. Can I see a log somewhere?

Thanks in advance!

Yeah its not part of the core gdx. Its called gdx-controllers I thinl and its a separate jar

Oh yeah, I found them :smiley:

It actually sucks that you cant (un)select these extensions in the gdx-setup-ui…

I got my OUYA and I like it! :smiley:

Ok, so I thought, lets try my game on the Ouya, builded an apk-file, installed it on the Ouya, and opened it… I didn’t see anything, it closed immediately…
I added the needed jars and I selected the jar in Order and Export (eclipse/java build path) also. Can I see a log somewhere?

Thanks in advance!