Early days, but i managed to get all the low-level stuff to work. Biggest pain point was JNI, that works fully now. The screenshot doesn’t give it away, but it exercises all the OpenGL ES 2.0 classes (meshes, shaders, etc.). Input works as well, so does audio. Images aren’t loaded correctly at the moment, probably due to them being mangled by some iOS “optimization” tool.
edit: well, looks like it’s actually the shitty iOS tools messing with the PNGs. Renaming the files to something else works. https://dl.dropbox.com/s/r5mq0obvhw1fdnd/IMG_20121009_011249.jpg?dl=1