If I have a 2D game, all nice, flat if you will, and now I want some simple 3D elements there, how to do this easily ?
The only way I could figure it out would be: use only perpective camera, and then use planes but I think libgdx doesnt really have them, maybe billboards, so I would end up with thin boxes on the floor haven the texture… but that makes the rendering a nightmare…
no way to just introduce 3d objects easily in a 2D orthographic game ?