[LibGDX]Looking for methods equivalent to the following

I am translating a XNA code and is looking for something that is equivalent to these two(preferably in the LibGDX library since I am working with their matrix classes):

            Vector2 v1= Vector2.TransformNormal(Vector2, Matrix);
            Vector2 v2 = Vector2.Transform(Vector2, Matrix);

Their documentation:
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.vector2.transformnormal(v=xnagamestudio.40).aspx
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.vector2.transform(v=xnagamestudio.40).aspx