[LibGdx] incorrect checksum for freed object

Hey guys,

when I try to set a new Screen in the game after gameOver status, the game crash and the console show me this message:

“java(21518,0x115320000) malloc: *** error for object 0x7fe2dd1bb608: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug”

If I set the same Screen during the game with a key listener, everything work correctly.