[LibGDX] How to make a Console like screen?

       I want to make a game like those old DOS games where you type stuff to do and something happens and bla bla bla. How would I make a scrollable screen with text that you can input into it? I know how to draw text by itself, but not how to draw it organized like that.

Can you provide a screenshot ?

Emmm… use the console maybe? Why bother doing it in libgdx?
PS: Yes, you can print out colored text ( i dont remember how, tho )

Like it was said above, you don’t need libgdx for this, but in case you want to, you can use scene2D labels. You can greate labels that use the color markup language.

Using that, you can control the text colors just by adding color codes. I use it all the time in my game.

Example:

"You find a [BLUE]steel sword[] in the [RED]chest[]"

Thank you! ;D