Hello,
It has been days for trying and failing to pull this off. Also asked for help, but seems none can help me either.
I were able to create HUD for the player, that was really easy. But then i got stuck about creating HUD for the monsters. Such as i want to draw their name above the head and also maybe add a health bar aswell.
As you see, the player hud works perfect, but when i move the monster name moves with me. Instead to get attached to the monster.
public void update(float deltaTime) {
        // update creatures
        world.getPlayer().onThink(deltaTime);
        for (Monster monster : world.getMonsters()) {
            monster.onThink(deltaTime);
        }
        // update camera to the player
        camera.position.set(world.getPlayer().getPosition(), 0);
        camera.update();
    }
    @Override
    public void render(float deltaTime) {
        // clear screen
        Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
        // seprate update logic
        update(deltaTime);
        // set camera to what we see
        worldRenderer.renderer.setView(camera);
        worldRenderer.renderer.render();
        // draw world
        game.spriteBatch.setProjectionMatrix(camera.combined);
        worldRenderer.render();
        // monster UI
        game.spriteBatch.setProjectionMatrix(uiCam.combined);
        for (Monster monster : world.getMonsters()) {
            uiCam.project(uiPosition.set(monster.getPosition().x, monster.getPosition().y, 0));
        }
        game.spriteBatch.begin();
        Assets.font.draw(game.spriteBatch, "Firefox", uiPosition.x / 2, uiPosition.y / 2);
        game.spriteBatch.end();
        // Player Hud
        game.spriteBatch.setProjectionMatrix(hud.stage.getCamera().combined);
        hud.stage.draw();
    }
Thanks!
      
    
